Yuri Kozukata: Basic Info
May. 31st, 2016 08:40 pmAge: 19
Sex: Female
Height: 163cm
A girl with Kagemi abilities. She became able to see "impossible things", like other people's memories and experiences, as well as the dead, after an accident in her past. Due to her fear of "seeing" these things, she is half-hearted in her interactions with others. She currently lives with Hisoka Kurosawa, the only person who understands her, at the shop she owns, carrying out Kagemi work.
Kagemi: Shadow Reading (影見, kagemi) is a term used in Fatal Frame: Maiden of Black Water. It is the ability to see the secrets of objects when handling them, and involves following the "shadows" of the past, of missing things or spirited away people. Some special items, known as yosuga or Tokens, are imbued with particularly strong residual memories and emotions, and create a much clearer impression for the practitioner to follow. The Camera Obscura may be used to aid the process, since it captures things hidden by ghostly powers, but carries a risk of drawing the seeker closer to the spirit world themselves.
Shadow Reading has been passed down since the olden days around Mount Hikami, where it was performed as a kind of fortune-telling. In the game, all the playable characters have this ability to some extent. Hisoka Kurosawa learned it from an old woman of her acquaintance, and uses it to find lost items for clients, or to bring missing people back from the spirit world. She is training Yuri Kozukata in its use as well.
Mitori: Glancing (mitori) in Fatal Frame V is the ability to touch a spirit at the moment of defeat and witness a vision of its last moments. Yuri Kozukata, Miu Hinasaki and Ren Hojo all make use of this ability to learn more about Mount Hikami and the people who died there.
Historically, the ability was used by the Maidens of Black Water. When people came to the mountain seeking death, the maidens would witness their last moments and take on the burden of their sins and secrets. Those with the strongest power would be able to take in a person's memories simply by looking at them, and the maidens' penetrating gazes became an ominous theme in folklore about the mountain. Eventually, the shrine maiden's heart became too full to continue performing this duty, at which point she would be enclosed in a reliquary and submerged.
Director's Comment:
Zero: Nuregarasu no Miko is the story of Yuuri taking in the emotions of the dead using Mitori and ending up becoming a shrine maiden. I thought of shrine maidens as an intermediary between life and death, so Yuuri had to be someone who was drifting in the rift between life and death - between being alive and dead - and if she took a single step she would have to go one way or the other. We were particularly careful to give her a look in her eyes that made you feel how in the middle she is. Eyes that look like she could go somewhere far away; eyes that look as though she could be called to by death at any moment. Grief-stricken eyes at the reality of eventually dying alone.
Speaking of eyes, the story is also one of how Yuuri becomes able to cry. I had a definite intuition that, since it's a horror game themed around water, tears had to be shed at the end. The principal character becomes able to cry that one time. (The themes include water and boxes, so naturally she also had to get in the bath.)
I also wanted Yuuri's gaze to look as though she's a moment away from crying. I thought the gaze would be properly persuasive of the contradiction that whilst captivated by death she tries to save people; the contradiction that she is introverted but active. It was quite a tricky issue, but I think Yuuri's eyes worked well.
(Taken from here!)
Sex: Female
Height: 163cm
A girl with Kagemi abilities. She became able to see "impossible things", like other people's memories and experiences, as well as the dead, after an accident in her past. Due to her fear of "seeing" these things, she is half-hearted in her interactions with others. She currently lives with Hisoka Kurosawa, the only person who understands her, at the shop she owns, carrying out Kagemi work.
Kagemi: Shadow Reading (影見, kagemi) is a term used in Fatal Frame: Maiden of Black Water. It is the ability to see the secrets of objects when handling them, and involves following the "shadows" of the past, of missing things or spirited away people. Some special items, known as yosuga or Tokens, are imbued with particularly strong residual memories and emotions, and create a much clearer impression for the practitioner to follow. The Camera Obscura may be used to aid the process, since it captures things hidden by ghostly powers, but carries a risk of drawing the seeker closer to the spirit world themselves.
Shadow Reading has been passed down since the olden days around Mount Hikami, where it was performed as a kind of fortune-telling. In the game, all the playable characters have this ability to some extent. Hisoka Kurosawa learned it from an old woman of her acquaintance, and uses it to find lost items for clients, or to bring missing people back from the spirit world. She is training Yuri Kozukata in its use as well.
Mitori: Glancing (mitori) in Fatal Frame V is the ability to touch a spirit at the moment of defeat and witness a vision of its last moments. Yuri Kozukata, Miu Hinasaki and Ren Hojo all make use of this ability to learn more about Mount Hikami and the people who died there.
Historically, the ability was used by the Maidens of Black Water. When people came to the mountain seeking death, the maidens would witness their last moments and take on the burden of their sins and secrets. Those with the strongest power would be able to take in a person's memories simply by looking at them, and the maidens' penetrating gazes became an ominous theme in folklore about the mountain. Eventually, the shrine maiden's heart became too full to continue performing this duty, at which point she would be enclosed in a reliquary and submerged.
Director's Comment:
Zero: Nuregarasu no Miko is the story of Yuuri taking in the emotions of the dead using Mitori and ending up becoming a shrine maiden. I thought of shrine maidens as an intermediary between life and death, so Yuuri had to be someone who was drifting in the rift between life and death - between being alive and dead - and if she took a single step she would have to go one way or the other. We were particularly careful to give her a look in her eyes that made you feel how in the middle she is. Eyes that look like she could go somewhere far away; eyes that look as though she could be called to by death at any moment. Grief-stricken eyes at the reality of eventually dying alone.
Speaking of eyes, the story is also one of how Yuuri becomes able to cry. I had a definite intuition that, since it's a horror game themed around water, tears had to be shed at the end. The principal character becomes able to cry that one time. (The themes include water and boxes, so naturally she also had to get in the bath.)
I also wanted Yuuri's gaze to look as though she's a moment away from crying. I thought the gaze would be properly persuasive of the contradiction that whilst captivated by death she tries to save people; the contradiction that she is introverted but active. It was quite a tricky issue, but I think Yuuri's eyes worked well.
(Taken from here!)